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RE: [SEC508] Flash Games test



To Net Systems, Andrew et al,
Good job Net Systems.
JAWS 7.0 and 7.10 both worked with the applications but 7.0 seemed  to be
able to read entire text of the instructions unlike 7.10. 
Losing focus  was certainly an issue... after selecting a right/ wrong
letter the focus should go to the word or to the alphabet following the one
just selected. 
In 1.1 I liked the output being read first letter is blank, second letter is
N, etc. 
WinEyes 5.5 worked well but it is unfortunate that the shortcut keys defined
work only for JAWS.
With JAWS I also noted that the Home button did not seem to work after
completing a game and I could not go back to select another category.
WinEyes did not pose this problem.
And yes the audio feedback in example 2 is better.
Andrew I thought the term Rich Internet Applications is used for DHTML/AJAX
type of applications . A Flash application is not RIA, right?

Sailesh Panchang
Senior Accessibility Engineer
Deque Systems Inc. (www.deque.com)
11130 Sunrise Valley Drive, Suite #140,
Reston VA 20191
Phone: 703-225-0380 (ext 105)
E-mail: sailesh.panchang@deque.com

-----Original Message-----
From: sec508-admin@trace.wisc.edu [mailto:sec508-admin@trace.wisc.edu] On
Behalf Of Andrew Kirkpatrick
Sent: Tuesday, August 22, 2006 2:32 PM
To: blindwebbers@yahoo.com; gui-talk@nfbnet.org; sec508@trace.wisc.edu
Subject: [SEC508] Flash Games test

Hi,
Net Systems Solutions (http://www.n-syst.com) has created a couple of
versions of a Flash game.  I'm interested in gathering some opinions
about which version people prefer, and why.  I'll share any results from
this non-scientific study -- the general idea behind this is that rich
internet applications are challenging to make accessible, in part
because we need better information about what screen reader and keyboard
users prefer.

Example 1.1: http://www.n-syst.com/hangman1.htm
Example 1.2: http://www.n-syst.com/Hangman2.html

I wrote this up on Adobe's Accessibility Blog - feel free to send
comments to this list or add comments to the Blog entry.
http://blogs.adobe.com/accessibility/
http://blogs.adobe.com/accessibility/2006/08/two_accessible_flash_games_
whi.html

Thanks,
AWK

Andrew Kirkpatrick
Corporate Accessibility Engineering Lead
Adobe Systems
akirkpatrick@adobe.com
 

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