Skip Navigation
trace.wisc.edu HelpSearchBottom of Page

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: [SEC508] Flash Games test



Andrew and others, I also liked version 1.2 better.  However, both have
limitations.  The biggest issues I saw in 1.2 were that when you correctly
answered a letter, focus did not move to the word or to the line that
describes how many characters match your correct guess.  In addition, there
were no known hotkeys to jump to different places.  For example, I would
like hotkeys to jump to the word, and some for the menu buttons.  

Because the actual word is a graphic, I found the best way to read it was
via the control+arrow keys.  This allows JAWS to announce each "blank"
instead of hearing b l a n k with the arrow keys.

JAWS 7.1 worked well for me.  The only issue I ran into was JAWS started
clicking on my taskbar when the letter I was focused on in VC mode was off
screen.

This example certain brings to light how important 1194.31 Functional
performance criteria is in something being compliant.

Jonathan

-----Original Message-----
From: sec508-admin@trace.wisc.edu [mailto:sec508-admin@trace.wisc.edu] On
Behalf Of Andrew Kirkpatrick
Sent: Tuesday, August 22, 2006 2:32 PM
To: blindwebbers@yahoo.com; gui-talk@nfbnet.org; sec508@trace.wisc.edu
Subject: [SEC508] Flash Games test

Hi,
Net Systems Solutions (http://www.n-syst.com) has created a couple of
versions of a Flash game.  I'm interested in gathering some opinions about
which version people prefer, and why.  I'll share any results from this
non-scientific study -- the general idea behind this is that rich internet
applications are challenging to make accessible, in part because we need
better information about what screen reader and keyboard users prefer.

Example 1.1: http://www.n-syst.com/hangman1.htm
Example 1.2: http://www.n-syst.com/Hangman2.html

I wrote this up on Adobe's Accessibility Blog - feel free to send comments
to this list or add comments to the Blog entry.
http://blogs.adobe.com/accessibility/
http://blogs.adobe.com/accessibility/2006/08/two_accessible_flash_games_
whi.html

Thanks,
AWK

Andrew Kirkpatrick
Corporate Accessibility Engineering Lead Adobe Systems
akirkpatrick@adobe.com
 

_______________________________________________
SEC508 mailing list
SEC508@trace.wisc.edu
http://trace.wisc.edu:8080/mailman/listinfo/sec508